Standstill Girl walkthrough, part 8: end of everything.

Now that we got to know it all, I can see future only with dread. Click here if you want to remember how it all began.


Chronola/Silla/Alice stand here, unsure what to do now. Save game, since we are close to end and about to explore all possible endings.

I guess we have to give Fragment to Tiska. Go under Great Clock.

Tiska retrieves it.

Thank you, Alice. Sorry you had to do my whole job for me… Well, I just finished repairs. Let’s get them on right away.

He walks closer to Great Clock, but stops.

…Hey, Alice?


I know, everyone knows, that you’re a really kind girl… but kindness can be a sin in the Land of Time. Alice, you… can’t let yourself end up like me and Gulinello.


Both Alice and Gulinello comes closer behind Tiska. He raises hands and Clock’s Hands fly out. Nonexistent wind ruffles his clothes.

Hands, now you must turn once more. Breathe life into the stagnant earth!

Hands unite and in flash of light appear on Clock.

Deep bell sounds. Then something snaps. Another bell and another snap. More snaps, each new more quick than one before. I… don’t think it is supposed to happen. Tiska is concerned too.



That being, disturbingly similar to child-like Alice… descends. And speaks.

I am Order, the proxy of God who governs reason. I come to point out sin. Now is a time of repentance. Confess your sin to God. Then by way of Order, you shall be dealt punishment.


Tiska faces Alice.

How did you and I meet? You remember now, right?


That was death fated by God. Something unescapable.

Tiska performs resurrection ritual.

Except… I saved you, and invited you to the Land of Time. That created a contradiction: a girl who accepted God’s fate of death is alive.

Murder, fraud, adultery, theft… Those manmade sins aren’t considered sins to us.

Sin is contradiction.

Those who defy God’s laws and create fatal contradictions are the greatest sinners.

You already perceive your sin as sin. For your eyes forever remember the sight of a man with the same sin and same punishment.

Gulinello speaks for first time.

Did you stop time and reveal Alice’s past juzt for that?

The absence of guilt invites relapse. Indeed, have you not already repeated your sin? You know of this, first warden.

Look, I’ll just ask… what’ll happen to me?

Body. Mind. Memory. All will succumb to darkness. But have no fear. If you can earn God’s mercy, you may once again take back your form…

Personification of Order rises again.

For now, a long rest. I shall permit you to say your temporary farewells to all those you know.

And with those words, avatar of God vanishes and room with Clock returns to normal. Well… beside fact that new door appears.

Tiska falls on his knees in despair.

A long… rest.

After some amount of time, we are back in control. Only Gulinello is present here.

He… went to Shadeling Town. He’s stupidly cheery, but he seemz pretty shocked.

So, what Alice will do?

Ending 1: Tiska

Try to go through door. Gulinello is a little surprised.

…Wait. What do you need with Order, Alice?

There are your choices.

If you select last answer, nothing happens.

But we are here to deal with Order. So Take punishment myself.

Don’t be stupid. You want to hurt hiz heart more? … You can’t get too upzet. He just saved you for the hell of it.

Try again to enter door.

… …If he’z important to you, go meet him now. That’z all you can do.

You cannot do anything more at this time – Gulinello will prevent it. So let’s follow his advice and find Tiska. After getting out first shadeling (that one nearby stairs) will tell you where Tiska is.

…Looking for Tiska? He went through the info hut.

Other shadelings in town also have new comments about current precarious situation.

Tiska’s getting… judged? He’s going to be all empty like us? He… won’t be Tiska anymore…?

No one subject to Order’s punishment has ever kept their former selves. Their original form, heart, memories… No going back. Just look at me. Past and future, heart and body, they’re all empty now. I don’t know who or what I was. Just a whole lot of nothin’ now.

Oh dear. I mean, I suspected something for a while now, but we now have confirmation what shadelings actually are – punished sinners for past transgressions against God’s Laws. Gardener shadeling states it even more bluntly.

A Shadeling means a former criminal. I heard we’re given this form so we won’t do any more crime. I guess it’s the same for me… Must have done something there was no taking back, huh?

I guess that Order’s promise is a lie, then? Moving along to Info Hut…

Looking for Tiska, aren’t you? He’s out staring into space through the door on the left.

Well, go there.


They both look out into that swirly, cloudy mess.

I’m the same as you. Gulinello saved me from death. He lost his mind, form and memories as punishment… and he chose me as warden. When I saved you, Alice… I meant to atone.


I couldn’t live with myself for taking everything from Gulinello. A girl who lost love and chose death… by saving someone like me, I thought I could save myself.

…It was foolish. I’m the worst kind of hypocrite. You see before you a huge idiot who tried to use a girl’s sorrow for his own selfish purposes.

…I’ve let you down. That’s fine. I’ll sink forever into darkness. You discarded your feelings for me, so you don’t have to worry. You can live peacefully here… that’s the happy ending.

He seems to finished. Ask him again.

The long-awaited time of punishment. No need to think anymore… so then why… why can’t I stop shaking…

Return back to Info Hut. Macaroni has new line.

Gulinello is the one and only criminal to receive God’s mercy.

Doesn’t seem very merciful.

But even then, he’s not able to get everything back.

Return back to Great Clock. Tiska will stop you just before entering.

… There’s… Before the end, there’s one last thing I want to ask.

Tiska walks forward.

If it’s with eyes of despair, fine. But please, watch over me in my final moments. …I don’t know really how why myself… but I think I’d regret parting with you here and now. I’m sorry… that it had to be like this.

Tiska walks up. Shadeling nearby stairs has last comment.

…Tiska’s left. We’ll never see him in that body or with that mind again.

Go up stairs to door at Great Clock. Gulinello is nowhere to be seen. Enter door and confirm.

Passage for the Passing

– Garden of Creation –

You are now in strange realm full of floating islands with white stone and green outcrops, connected by stairs.

Here you will meet all Time Scars from previous levels. There is exactly one way to deal with them all – Self-Holocaust them all way down. Or up. Or to side. Who knows with this Escher-like plane of existence. Don’t forget to wear Circlet. You will need all Force you can get later, when you get into extra bosses and the like.

Walk north until seemingly dead end.

Beside stairs, there are also jumpers – Alice stands next to one on picture above. They look like pair of pulsating shadows on ground. Run into it from correct direction and you will jump to second jumper from pair. We will talk about gray cog visible at right after we can actually get to it.

So, how to walk through entire level? Actually, we are already at place with first fork. Run west to jumper and jump. Go west, jump, north, jump east, go east… aaand we have first gray cog.

Use it like countless previous cogs.

I really don’t want to, you know.

After that cog vanishes. Go back: west, jump, south, east, jump twice and east/north to end of island. Jump north twice, go west, jump, north, then again west, south. You will find second gray cog.

He ended up finding his own happiness in you. But it was too late, he said, and this is the happy ending he found.

Return back to fork – north, jump east and east. Now jump east again and go north. Another fork. West, jump, north, east, jump south, east.

In a world without him, you’ll be all alone. That idiot convinced himself you’d be happiest that way.

West, jump north, west, south, jump east. Ugh, these meaningless random fights starts to seriously annoy me. All way east, north, west, jump, fourth gray cog.

…Hey. Where’s happiness for you?

We are almost there. Jump east, south, north, jump north and south all way up.

If even a trace of him comes to mind when you think about happiness… then reach out to him. Once “I” lose my memories, I’ll need you.

Like previous cogs, this one also vanishes. Enter building.

World’s Beginning

No more running around.

Just straight up…

…to the very end. You will see Tiska, Gulinello and Order’s avatar.

…Yes. Uh, about Alice…

She need not answer to your sin. But without a warden, balance will be lost and the world will end.

Pretty shitty design of world you have there, Order. You see, in our reality things that are not allowed are… impossible to do. There is no punishment nor need for it, because you simply literally cannot break laws of physics in first place. Maybe your Master should return to preschool for Demiurgs or something.

For the world’s sake, she, the lone human, shall become the next warden.

Thought so… She’ll take my position.

There’s no need to worry. I’ll watch over her this time to ensure there’s no further tragedy.

Big Sister watches you!

Warden Tiska. Now I shall enact your punishment. Close your eyes. Open your heart. And repent to motherly God.

Pulse. And choice. Last one.

Watch over him.

Tiska faces you.

…It’s goodbye, Alice. Soon, I’ll forget all about you, the world, everything. I’ll lose myself.

He nods to himself.

By now, I’ve realized. What made me tremble with fear was having to leave you. And it’s not you who was being saved, but me. It’s not for redemption or anything. It’s just my heartfelt feelings. Thank you.

Everything becomes black-and-white. Tiska disperses into nothingness. Everything is back, except… instead of Tiska, there is shadeling. Cat-eared cape lies nearby.

…v…aa… a…

Alice hugs that new thing that once was Tiska.

It’s uzeless, Alice. That’s not Tiska anymore. He lost himself as punizhment. He’s a hapless, stupid Shadeling.

Gulinello comes closer to newling.

He doesn’t have a shred of his form, memories, or mind left. We juzt have to accept it…

Screen darkens as Gulinello says these words. Credit rolls. And after those…

… This iz his “rest”. If you can… Try to believe in the miracle of him being Tiska again. …Good night.

Title screen welcomes you back.

Ending 2: Alice

Wait a moment. What gives? Didn’t we intended to take his punishment?! Yes, but we will have to lie to Gulinello. Load game and when you try to enter Clock’s door, choose middle response.

Ask to forgo punishment

…That punishment is the essence of our world’s reason. Unless the Master just wakes up and talks down Order, there’z no way. If you’re really hoping, I won’t stop you, but… Juzt don’t do anything that’ll only hurt him.

Oh, I believe you. Rules of this world don’t care about human law and all of that. Sorry, Gulinello, that we have to deceive you. You wouldn’t let us in otherwise.

Before you enter, Gulinello has some new words to say.

When I was in his position, he waz in yours… how ironic. I saved him from death, and now he’s going to accept a fate worze than death…

Enter Garden of Creation. This place is same, except cogs don’t do anything beside vanishing – their lines show only if you meet with Tiska. You still have to remove them, otherwise last cog won’t vanish. You can always return to Land of Time and talk with Tiska behind Info Hut, making it Tiska Ending. Only difference appears when you finally get to end of road. Alone.

Avatar of Order appears, clearly non-plussed by arrival of Alice alone.

Chronola Hartin.

Hey, we didn’t heard her surname before!

You exist in this world now as a great contradiction. However, it is the warden who has made it so. You need not answer to his sin.

Alice gets closer to edge.

… What seek ye?

Another Choice.

If you say Nothing, this will be reply of avatar of Order.

I see. Then go now. Your role is to provide him a final comfort before his end.

You will be forced into Tiska Ending. So instead you have to reply I want to save Tiska.

… So long as his contradiction exists, his sin will not be rid of. Indeed… Chronola. It is your death that is key to solving the contradiction. Time does not flow in this world. Death is eternal here, with no reincarnation. Do you still mean to protect him?

You get non-choice. Why you would say “No” at this stage? Presumably only to allow Tiska Ending.


…Indeed. You should not choose death. Even if it were to save him, it would deeply wound him…

Order vanishes, leaving these words hanging.

That is how you must save him.

That leads to Tiska Ending. But if you choose otherwise…


…I see.

Apparition of Order comes closer and closer.

If you, source of the contradiction, will it, I must respond accordingly…

Everything vanishes.

May you rest in peace.

Meanwhile (not that it means anything considering nature of places where it all is happening) in Land of Time Tiska walks up to Clock door and Gulinello.

She went inzide.

To see Order…? …Why…?

Tiska enters Garden. You are now in control of him and find yourself already at last part. Go straight up. Poor Tiska.

Tiska comes closer.

Um, look. I’m finally ready now. To accept Order’s punishment. I had trouble getting my feelings in order and preparing… but I’m fine now. So I… it may be the end for me, but I wanted to tell you…

Alice’s body collapses. Order, you have pretty assholish timing.


Screen blackens, showing only small, silver-haired child. After montage of backgrounds we are back to Garden and child falls again.

…What… No… Way… Order, why… Why did she…!

…this is why Order in eyes of Alice was so similar to herself as child. Everyone sees younger version of themself. Such is nature of Order.

She wanted your sin rid of, and took death in exchange.

Surprise, surprise, Tiska does not take it well.

I… I don’t want that. I don’t. Alice… WAKE UP!! I’m the one who should be judged!! You shouldn’t have had any of it! But… but you…

Tiska is crying.

…Then I… all I did was push you down into despair, didn’t I… Alice…

Credits roll.

An eternal sleep. Freed from the cycle of rebirth. Perhaps that’s what the girl who lost love desired… But if he had the slighest affection for her, then it was a great mistake.

…Goodbye, standstilled girl.

Ending 3: Order

Well, that didn’t worked out well. There is one other way out of this: defiance. First we must prepare, for messing with entity that bears Order of Reality is serious business. Your loadout:
LP: at least 180
PSY: at least 180
AGL: at least 100
Skills: Guard, Self-Holocaust, Aura, Maneater Gerbera, Pleasure Fruit
Accessory: Berliner Vice (2x PSY/AGL when LP is less than 30%) or Seablue Necklace (LP+50%)

You can win with less, but it will be significantly harder. Don’t forget to recover HP, if you used Seablue Necklace. Garden of Creation is nice for farming with Circlet, one fight can reap north of 750 force. Change it into Garden of Self-Holocaust.

When you are meeting Order with Tiska and Gulinello, instead of Watch over him, choose . When he confesses love to you and everything gets white, Alice has enough of it all – and jumps in front of Order, pushing her away from Tiska.

Order is unamused.

What are you…

Alice shakes head.

Do you mean… to defy Order, and God’s law?

Wait, Alice…! Do not, do NOT do that! She’s the foundation of our world. So much as hurt her and it’s all lost. There won’t BE a world for you to peacefully live in!

Alice shakes head again.


Gulinello interjects unexpectedly.


Gulinello! Stop Alice!

…Alice has something she doezn’t want to lose, just like you.

…You mean…

Alice now watches their argument, while Order floats over them, unmoving.

You want a world where Alice sacrifices herself?

Of… Of course I don’t.

And Alice doezn’t want one where you sacrifice yourself. If it can’t be either of those, then deztroy it all. I was too much of coward to do it then, but Alice… you’re brave enough for it. You can change the outcome.

Well, that was unexpected indeed.

First warden… so that is where your sin originated, is it.

If wanting theze guys to be happy is a sin, then call me sinner.

It appears showing you mercy was a mistake.

Order pulses.

This time, I will have to send you into eternal nothingness.

Tiska, Alice and Gulinello stand together in defiance of Order.

Stop… I won’t let you do that.

You defy me?

Alice… I’m sorry. With my selfish thoughts, I nearly went and left you all alone. I hope you can… not hate me for that.

Order. I stand by my sin. You think I’m going to vanish without saving someone so important to me?!

I see… so this world overrun with Shadelings still has those who entertain such thoughts.

Maybe it is hint for your Master that He designed this reality pretty… badly.

Very well. Show me your resolve.

Order sprouts four wings and changes her look. She seems to be really, really not pleased.

Order, made to last eternity. …the outcome shall not change.

Final battle

All people are in frantic search for happiness in an unequal garden.

Yet invariably, happiness is nowhere to be found there.

So it came to this. For first time in game, you are not alone. You are with someone you love and someone that loves you.

We won’t be able to do much damage like this…

Tiska casts some spell.

I’ll take care of them for you… so Alice, you watch for a chance to attack Order… it’s okay. We will have a good ending to this… I’m sure of it!

Skills: Dream of Electric Sheep, Innocent Rain, ?, Sanctity Sky (heals), Legalitat (weak)

Skills: Epimedium, Centifulword (heals Alice during second phase)

Tactic: Your spells do minimal damage against Order. You have to survive until Tiska casts Epimedium (three rounds). That will remove these guardian angels for few rounds, bringing back power of your offensive spells (in this case Self-Holocaust). After that Tiska must charge again.

At beginning eat Maneater Gerbera, later Guard 2x. Tiska casts Epidemium, you cast Self-Holocaust twice.

If you die in this battle…

Choosing “Give up” returns you to main screen, “Don’t give up” allows for changing skills/accessory and restarts battle. Unfortunately, you cannot spend Force.

Second phase

But she refuses to acknowledge it.

…No. The power of man… cannot overturn the world…!

Skills: E. Horrid, Flam Shout, Angels’ Repentance (drains LP), ?

Tactic: Note that this wounded angel do not have hp visible. You have to attack it until it dies with Self-Holocausts (three-four times if you have max 999 damage). Tiska sometimes will heal you and cast other spell that makes Order pulsate. It is not clear for me what it does.

It is relatively easy battle.

…The outcome has indeed been changed. All meaning is lost from sin and punishment… no trace of either of you being sacrificed remains.

But… All that remains is a world that lacks God’s promise. It will flood with fatal contradiction and soon fall to demise… You will come to deeply regret what you have done…

Defeated Order rises away.

I apologize, for I could not protect the world… Now… …I go… to your side…

Avatar of Order vanishes, leaving our trio.

Now, we…

He is interrupted by earthshake. View pans though Land of Time, where every Shadeling explodes.

The Shadelings are vanishing…

The world’z Order is gone. We who were turned to shadow by Order are going to go back to our rightful formz… maybe I can’t say rightful. We Shadelingz were never rightful to begin with…

Gulinello becames half-translucent.

Gulinello, your body…

God gave mankind hearts to color the world. When people know sadness, they chase after happiness. When they know happiness, they seek more of it… you two juzt wanted an ordinary happiness like any other humans. The problem waz, happiness was outside the garden. Hopefully that stupid, lazy, still-sleeping God takes some responsibility for the rest.

He almost completely faded.

Don’t forget your happiness.

Thank you…

After this farewell, Tiska and Alice face each other.

…Boy, this is strange. Right now, I feel like… I’ve finally been able to meet you.

Alice hugs him and finally speaks for first time.

…And I finally found… happiness.

Credit rolls. At end another password is revealed: Alices’s “Backyard”.

The end of the world… all life that exists will return to God and become one. This garden full of sadness is going to be reborn.

…Goodbye to our world.

This is almost everything. Last part of our walkthrough will deal with bonus bosses.




There was one nice, moody mod for Doom called Unloved. I enjoyed it greatly. It was survival horror, despite apperrances.

You see, there are many kinds of horrors and even two kinds of survival horror. First one is known from Silent Hill or Alien Isolation – hide and seek game with minimum amount of ammunition and rare, powerful and often unkillable enemies that you can only run away from or delay them.

Other kind is closer to FPS roots – you rarely run out of either ammo or enemies, action is fast paced, yet game is still filled with suppressing atmosphere.

New Unloved from same author – completely reimagined in Unreal engine and heavily inspired not only by Doom, but also other great works like Silent Hill – proves again it is possible.

The gates weaken.

After major battle corridors tend to be messy affair.

This incarnation takes form of randomly-generated levels separated into many rooms, starting with elevator area marked green on minimap. You have to run around, find keys and use items necessary to survival. At end after fulfilling your task you have to return to elevator. On your way you will kill seemingly endless waves of various horrific enemies, from lowly servants to morbidly obese faceless.

Rinse, wash in blood and repeat in endless variations, difficulty options, game modes and additional challenges.

It wants you dead – now.

Be careful about picking items – every ammo pack, every weapon, every artifact brings you closer to doom. Even merely opening doors can wake It.

Entire game is pretty atmospheric with oppressive feeling. From incredible degradation and rusted environment to sinister messages, everything screams that you are in Bad Place. And if that is not enough, then deranged clowns and emaciated witches will convince you in pretty permanent way.

Unfortunately I do have some words of critique. After some time game gets pretty grindy. Graphics is pretty rough on edges, but I actually do not mind it (with certain exception). There are some bugs and netcode is painful.

In my opinion, game is still worth it, but to be really, really honest… buy it with discounts – author issues them regularly during major updates of game.

Feeling alone?

If you find your progress slowing, play with friends in co-op. Multiplayer done right is meaty, fast affair with enemies pouring from every corner. It is certainly more fun than playing alone. Just respect local rules and do not grab everything without host permission.

Abyss stares back.

Play. Get a endless elevator ride straight down to Hell in your head. It is what The Goat wants, after all.

Oh, they look like monsters to you?


You have appointment with doctor for experimental brainscan – and when headset comes off, you are elsewhere. What is going on? You can know in only way – by playing Soma.


Our protagonist without future and dead past is hurled into terrible mess, both outside and inside, as game questions reality of your experience. Are you hallucinating, in your own world, because of your damaged brain? Is this virtual reality, some kind of terrible prank? Or maybe what you experience is real, but disorted and misleading? Or, of course, you see exactly what it is supposed to be, as illogical as it seems to be.

Expect playing around with various relatives of Slenderman, performing a little bit of mad science, seeing yourself in mirror and, of course, commiting atrocities against humanity. It is also game with most pointless, senseless goal that I ever seen. I really, really liked that little detail.

After all, why not? It is not like we have anything else to do in this situation.

Bonus content

Mod for Soma, Ariadne’s Ocean, is short jaunt into world after. It is as wonderfully nihilistic as SOMA itself.

Standstill Girl walkthrough, part 6: love.

We are coming closer. Not yet here, but what we already seen is sufficient to understand where it is leading. If you are confused, best to start from beginning.

We are back in hall. Walk around, harvest plants, read news.

A Word From Tiska There’s something eerie about the Time Core… I don’t really want to be here today…

A Word From Tiska Huh? …No, no, I’m guy! Really!

A Word From Alice ……… …………………. ………………………… …………..

How delightful. Ok, no point in lollygagging, we will have to face it sooner or earlier.


Go back to hall and enter fourth door.

– Magnolia, City of Sholars –

We are welcomed on bridge by your servants.


Shame they are time-stopped. Ask shadeling what gives.

Look at these streets! Heard this is a city of scholars.

Okay. And what Time Scars roam this place?

Cmonster_coldglareold Glare – Very, very distant cousin of Beholder – just yellow-skinned eye with strange brows. Nothing interesting beside that.

Tactics: Self-Holocaust.

Skills: Spirit Thorn, Nightmare (Dizzy), Charge, some shit that he never uses.

monster_meltedmindMelted Mind – Well, right, it looks indeed like something melted. Mind? Maybe. Anyway, it likes to Guard, and later hit with Brain Blue. Shame (for him) that at this stage you should be almost unscrathed by this.

Tactics: Self-Holocaust again.

Skills: Guard, ?, Deadly Venom (Weak), Brain Blue.

Gmonster_gossiperossiper – What this gnome does here? Never mind, get rid of it. Relatively slow. This one could be actually dangerous thanks to Dead Spell, if only it had chance to use this skill first.

Tactics: Self-Holocaust yet again.

Skills: Crunch, Trip Up (Invert), Dead Spell (Death), Stray Sheep.

Nmonster_necrokissecrokiss – This duo looks like they don’t like you. Some kind of black angel and deathly pale guy with red eyes. Pretty fast. Often uses Dark Mist as first attack. If Guards, it will use Evil Flame.

Tactics: For a change, we will use… ah, screw it. Self-Holocaust.

Skills: Guard, Dark Mist (Blind), Angelight (Dizzy), Evil Flame.


Umonster_unbelievablenbelievable – Mage? Scholar? It is unbelievably weak, in any case. Concentration allows for more powerful skills.

Tactics: Can you guess?

Skills: Trip Up (Invert), Concentration, Evil Flame, Nervous Breakdown.

As you can see, currently to-go skill is Self-Holocaust, taking place from previously used Brain Blue. It damages you for 40 LP, but on this area you should be able to afford it without batting an eye. If you can’t, invest Force in LP. Make also sure you are faster than any monster here. Remember to use Alluring Perfume until you get something better. It is really powerful.

You can also get additional skills:

  • [Anti-Pain] – EC-3 Heals Wounds (B) and cures aliments. You must use Aura a lot and get LP 60 or more.
  • [Stray Sheep] – EC-2 / LP-10 Inflicts damage (B) + Blind. You must be victim of that spell and get blinded. Best way is to Guard a dozen of times against Gossipier.
  • [Lacrimosa] – EC-2 / LP-10 Inflicts damage (B) + Death. You must use Nervous Breakdown, Stray Sheep and Nightmare.

Magnolia is not one big map, like Malis. It is set of relatively small maps. Interestingly enough, you cannot enter any buildings. We will start exploring counter-clockwise. Move east, since nothing else interesting is here.


Shadeling whines:

I suck at studying…

Hey, look, Blue Cog.

Wmonster_instonearning in Stone – Stone giant. Pretty slow. Pretty strong. Plenty of LP. It can actually survive Self-Holocaust! Uses Pleasure Fruit, if hurt in battle. Not that it will help him, mind you. Warning in Stone is pretty useful as benchmark – you have to be able to kill it with Self-Holocaust in one hit, if you want to survive challenges ahead. That would be about 100 PSY, by the way. Grind, baby, grind!

Tactics: More Self-Holocausts.

Skills: Guard, Dark Mist (Blind), Charge, Earthquake (Invert), Pleasure Fruit.

Now go north.


Here is another shadeling…

Must be nice to be human. You can study to get smarts, and you can train to get strong. ‘Cept some still have nothin’. That really gets me steamed.

…and Green Cog hidden behind barrels (from your point of view, Alice can see it very well) with random monster and treasure. Example:

  • Seablue Necklace: [Vanity] LP+50%. More powerful version of Coral Hairpin. Still won’t be used.

It is just me or these streets are pretty empty? Walk to north.


Whoa, three, count them, THREE interesting things! Remember Pink Cog in entrance to something (presumably univesity or similiar place, this is city of scholars, after all) and Red Shadeling – we will deal with them later. Destroy Green Cog. Example prize:

  • Espadrilles: [Price of Freedom] AGL-20% LP consumption halved. Useless.

We are still going counter-clockwise. Go west. Destroy Blue Cog convieniently placed just by road. Going further you encounter Green Cog behind trees and shadeling.


You can just live in the Land of Time if you wanna forget all the world’s hardships. ‘Cause there, everybody tosses out their past and future.

Enough of moving like clock. Move south. This place has most people. For some reason you can’t talk to them, though.


Another Green Cog, another doubtful loot.

  • Dream Circuit Breaker: [Price of Soul] PSY-20% Take 1/3 less damage. Hmm… no. May be useful in certain circumstances, though.

Go south again.


Lemme see, suspicious guy standing on bench, mother with two kids and yet another goddamn Green Cog.

  • Insomnia: [Termination] Prevents all ailments. No, just no. What it is with all of that vendor trash?!

Walk west to end, but then go north again.


Deal with Warning of Stone (now you should have all needed Blue Cogs destroyed) and talk to shadeling.

Some Shadelings will challenge you to show off their might. Those Shadelings won’t get any stronger as you train, but… Some of them are just stupidly strong, so be careful.

Well, I thought Red Shadeling on different levels were same person. Whatever, go north.


This place has only shadeling – and way to get to Green Cog that we seen previously. Just walk above that tree on right of screenshot. But let’s see what this shadeling has to say first.

I saw a Hand Fragment in a big plaza. That plaza should be… Uh, east from here?

Thanks, I would never, ever find it without your help. Get Green Cog. It now gives just Force, so I guess this level ran out of accessories to give… meh, all of them were shit anyway.

Ah well. Return to where Pink Cog was and prepare for two battles. As first it will be Red Shadeling.

Whale out of Nowhere

This battle is actually challenging for a change, due to certain twist. Yay!

Preparations: First, equip those skills: Guard, Self-Holocaust, Lacrimosa, Shock, Aura. Ensure you have equipped Alluring Perfume – it is absolutely critical. You many want also to harvest plants in garden and grind a lot (eqiup Circlet in that case).

Now you are ready to fight with Red Shadeling. Confirm your desire to fight.


Wat. Is this… some kind of unicorn whale?…

Tactics: Damage him to sligtly over half of health (maybe as low as 1/3) with combination of Lacrimosa and Shock. Then finish him in one shot with Self-Holocaust. Otherwise he will use Meaningful Double Suicide (MDS) and that means you already lost battle, as in this state you will automatically miss him. Mr. Shadeling will then blast you with large amount of damage.

Of course, if you have sufficiently high PSY, you can just fire two Self-Holocausts and be done with that nonsense.

Skills: Charge, E. Horrid, Angelight (Dizzy), Whirlwind (Invert), Meaningful Double Suicide.

Let’s go into details: damage dealed by MDS seems to be exactly 999.

  • No protection: 999
  • Only Guard: 499 (half of damage reduced)
  • Only Dream Circuit Breaker: 666 (1/3 of damage reduced)
  • Both of above: 333 (combined 2/3 of damage reduced)

To surivive that you would have to do A LOT of grinding. If you win that battle, you will get skill:

  • [E. Horrid] – LP-30 Inflicts Damage (C) and sucks EC.

That would be all about our Allahu Akbar-loving Red Shadeling. Time for main course!

The Brunt of Seething Love

Preparations: This boss battle will be either nasty, like previous ones, or easy, if you prepare well. Skills: Guard, Self-Holocaust, Shock, Anti-Pain. Wear Alluring Perfume. Make sure you have at least 100 PSY and at least 122 health.

Use last, formerly pink, cog. Alice already expected her past self, but steps back anyway.


A rope around my neck. I choked, but I endured.

Because I was told it was love.

Yeah, this is Warped Affection, looking like some imposing demon surrounded by magic and suffering.


Tactics: Rule same as always with bosses – kill fucker ASAP. Perform three Self-Holocausts in row. Yes, that’s it. First one is free thanks to Alluring Perfume, and after second one he will either Concentrate or use up Pleasure Fruit. Does not matter, as third Self-Holocaust will finish him. If not, Shock him in submission. Heheh.

Skills: Concentration, Brainwashed Neglect (Weak), Stray Sheep (Blind), Pentecost, Pleasure Fruit.

After winning, go through gate.

Father gave you those wounds, didn’t he.


…He’s insane, isn’t he?

Once he’s destroyed one, he finds a girl to replace her and does it again.

When the only preson he really loves isn’t with us any longer.

Two “Silla”s have been bought and killed before this.

Those girls were never loved.

They were just sacrifices for Father, becuase he saw Mother’s phantom in them!

Second girl gets off bench.

I can’t do anything about it. And I don’t dare to. Because I’m only here now thanks to his tiniest bit of sympathy.

I can only tell you the truth. You can do what you will now.

After this flashback, we return to our senses.


Take Hand.


Somewhere else…

The Hand Fragments…


There’s only one person who could be doing this… So that’s it, huh…

Ticka turns back to his mentor.

I warned you then. Told you it waz unlawful. Once Alice gets all the Fragments, it’z you who will be regretting.

Tiska denies it.


I always knew what would happen.

We are standing next to gate to Magnolia. While we know, or rather are sure, what happened to Alice back then, we still have unanswered questions. Can it get worse? See you next time!

Standstill Girl walkthrough, part 5: Cradle.

Last acquired dark memory tell us about Chronola’s destination – slave market called euphemistically “Cradle”. Go here, if you want to read from start.

Finished travel.

Walk to our favourite duo under Great Clock. Wait, not duo anymore. Tiska is nowhere to be seen. Ask Gulinello about him.

Tiska? He’z doing errands in town. Hazn’t been back in a while… no doubt he got sidetracked.

I thought broken Great Clock is most important right now? Ah well. Time to search for that good-for-nothing around. In your home, Shadeville Magazine has new ad.

Seeking Challengers! Training in Land of Life. Bring good fight! Me red Shadeling, so you’ll know.

Among other messages, Gulinello has this delightful advice:

A Word From Gulinello. Pay attention, will you? That’s not a comedy, it’s a tragedy!

Ok, let’s go from your home to east. Oh, it is Tiska! He seems to talk with shadeling (one that said Alice would be better Warden).

I bet he is reprimanded.

I was just buying some ice cream from Teresa here. *whistles* Let’s eat it together!

I figured you weren’t doing warden work… Guess I was right.

Tiska jumps in reaction.

S-Sure I am! Just… not making much progress on repairs, is all!

If you say so.

Tiska and Alice move a little.

How about the park here?

It is very nice park, with very nice view. View of… uhhh… some… brownish, swirly… er, um. Nevermind. Forgot we aren’t in standard reality.

Another Fragment, another memory.

 …Thanks. I’ll take that.

Tiska takes Hand Fragment. For a while both of them look into what here passes for outside.

Hey, Alice?


…You already know, right? It’s something in your past that ended you up in the Land of Time. And now, you’re doing your darnedest to look for those Fragments… even though having the Clock take our pasts might be the happiest thing for us.

Hm. Did Tiska also had bad past? Anyway, he lowers his head for a moment.

…I’m really anxious. What if a Time Scar gets you? Or if your own past hurts you? It tears my chest apart just thinking about it…

Another moment of silence.

…but I am a little happy. About how you’re taking it upon yourself to face your past… and how you’re so willing to help me out.

Now it is Alice that is silent. Still, it looks like she is saying something to Tiska.

Um… huh? Er… false assumption?

Seems Alice is a little upset.

W-Well, even so…! I’m glad for you, really… Tell me if there’s anything bothering you. I’m sure I can help.


Angry Gulinello is angry.

Both of them look at left.

How long’z it take you to do a little shopping?!?

Yeowch… Gulinello’s furious. He’s always so protective, y’know…

Tiska makes a few steps.

Sorry, yeah, I better be going. See you later, Alice.

After next few steps he faces Alice once again.

Hope it can be leisurely next time.

Alice looks after Tiska, as he scampers off.

Half-Eaten Ice Cream.What?

  • Half-Eaten Ice Cream: For when you want to be happy.

Oh my. You really enjoyed that little outing, huh? Ask Teresa about him.

Always slacking on his job… What’s he gonna do if he gets fired? N-Not that I care about him or anything.

Meh, tsundere act will not help you. While we are in Shadeville, let’s go where we weren’t previously – at very bottom.

I don't like this place.

This is off-putting place. And what is with these weird noises? And here are two humans! Actual humans! Ask shadeling here.

We’re a bit full at the moment. Please wait.

Well, I am sure we will pay visit later. Check out those two patients.

Guy: The patient’s body and mind was ruined, and so madness took them… they’re resorting to drastic measures.

Girl: It’ll be born soon. Our precious child… hoho… hohoh.


Shackled Affection Doll

Go back under Great Clock. Undoubtedly Gulinello will have some choice words about Tiska.

Yeezh… what a hassle of a warden.

Shush, our date with him was awesome. As Tiska is busy, we have nothing else to do. Time for next stop – in east wing, third door from right.

– Malis Residential District –


Time for tour around Malis!

You can go back to Land of Time by going down (or any other way out of district). Question visible shadeling.

This is the city of Malis. It’s so big, they got a residential district and a business one.

Time for Time Scars haunting this place.

Smonster_selfishelfish – Gargolyle-like, mean looking being.

Tactics: Guard + Brain Blue all the way!

Skills: Spirit Thorn, Bolten Light, Whirlwind (invert).


Smonster_sumofpartsum of parts – Four-legged ant.

Tactics: It is slow. Guard, Brain Blue. In case you want to try some other tactics, remember that you should Guard when it Guards.

Skills: Guard, Deadly Venom (weak), Scissor (EC2).

Gmonster_greedbeastreedbeast – Big ass-rat.

Tactics: Somewhat slow. It seems to always cast Crunch at full health. Guard, Brain Blue, Guard, Brain Blue, ta… da… daaa…

Skills: Crunch, Supersonic Wave (dizzy), Evil Stamp (EC2).

Mmonster_miscreantiscreant – Fancy name will not cover fact that is just animated skeleton with shield and sword.

Tactics: Miscreant can be surprisingly annoying due to Invert. Still, same old is enough to kill him: Guard, Brain Blue. Just cast Guard again if he inverts you.

Skills: Trip Up (invert), Bloodway, Summer Rain Slice.

Prmonster_prideide – Two floating purple heads.

Tactics: Can you guess?

Skills: Guard, Supersonic Wave (dizzy), Evil Stamp (EC2).

Remember to use other attacks – only then you will get new skills.

Explore Malis’s residential district: lower part

This map is pretty big! First building that you can enter is already visible. Just open door.

map_01_1st_floorDeal with Green Cog – it is guarded by random monster and gives you random accessory. For example:

  • Alluring Perfume [Surprise]: Start battle with full meter. Wow, this is actually pretty useful, as it gives you free round on start. If you are faster than enemy, you can use skill twice before monster has any chance to do anything. This will save your ass in boss battle.

Go up.


Shadeling here has some comment about Tiska’s guardian:

Gulinello, man, it all traces back to him. If he hadn’t picked up Tiska and brought him here, y’know…

Go even higher.


First Blue Cog! Soo…

Dmonster_dreameaterream Eater – This supernatural being looks pretty dangerous – small batlike wings, monkey’s hands, violet skin, yellow fur and torso ending in djinn-like bottom. And it is dangerous! If you can’t defeat him handily, grind up more force.

Tactics: It is fast and twice as strong as normal enemy – it can survive Brain Blue. Prop up AGI, if you didn’t already, to ensure you start first. Then PSY until you can kill him in two hits. Ideally, if you can kill him in one Brain Blue hit, you are barely ready for boss.

Skills: Spirit Thorn, ?, Evil Stamp, Whirlwind (invert).

After destroying Blue Cog exit building and go east. Just after bridge you can enter house.


Nothing interesting here. Walk to second floor.


What this shadeling has to say?

Everybody in th Land of Time, even the wardens, are bound by Order. You don’t wanna know what happend when you defy the Order that God laid out.

…and we will get to know anyway, right? This is how it always work. Exit building. Going further east, besides this guy…


…there is green cog in blind alley.


As usual, it has random enemy and random reward. For example:

  • Cat-eared Cape [Regeneration]: Recover 10% LP each turn. Is this what Tiska has? Who knows. Anyway, disappointing.

Let’s go west now. Reminder: you want to vary attacks to get new skills. Almost all enemies should be pushovers by now. At end there is house with Red Shadeling between flowers. We will try to defeat him later. For now, enter house.


Shadeling here is pretty late with his advice.

You gotta equip skills and items or they’re useless! … Always wanted to say that.

Har har, very funny. It seems to be impossible to get to room at bottom, so let’s take this Green Cog. As usual, it has random enemy and reward. For example:

  • Scholar Glasses [Erudite]: Items have 2x effect in battle. If only there was point to use items in battle in first place, huh?

After exiting house it is worth to visit Shadeling Town, reap flowers and plant new seeds.

  • [Fig of Loss] EC+2. Value: 150 force.

You can also take opportunity to rest in your home. While we are at it, where is Tiska’s home? In Shadeville Magazine you can get new articles:

A Word From Tiska

I hear “the cold” is really catching on in the Land of Life. Sounds like it’s some fad.

A Word From Gulinello

Tiska’s been slacking off on the clock, so tell me if you see him in town. Over.

A Word From Alice

Nope nope

Ah Alice, always straight to point. Return to place where you were and go north. We get tantalizing view of distant green cog and another house.


Enter inside.


Our hearts and bodies are empty, so we don’t know human suffering. Did people even suffer here, in rich town like this?

Oh yes, they certainly do. Now second floor.


Example prize for destroying yet another green cog:

  • Circlet [Incerase]: Earn 1.5x Force. Eh, just grind more. Not needed.

You can cross out this house from list. Now we are going to east, but through center of map. In empty area some shadeling loiters.


Sure feels like a city. It’s swarming with rich guys and all.

Explore Malis’s residential district: upper part

Walk north upstairs. In middle of park there is blue cog.


Spend Force on PSY and LP. You shouldn’t have any problems with dispatching Dream Eater. Going further in west direction…


I saw a floating cog in the bar. Wonder if it’s there to drink too.

No one asked you. Okay, maybe Alice asked. Eliminate green cog that you seen earlier. What it is this time? Bonus force? Bullshit! Ah well, enter last (not counting final one) building (left door).


Oh man, tons of shadelings here! And with varius doubtful comments and advice, too.

You oughta cure Weak quick! If you try to just endure it, the battle’s only gonna get tougher.

Why? These damn skills that cost LP will take more than Weak ever will.

I dunno if it was an accident or what, but I’m glad time stopped. It may only be temporary, but we’re finally free… to drink beer, especially.

And in nice company, too. Shame she is not saying much, huh? What about two shadelings admiring pianist?

There’s said to be heavenly wings that save you even if you hit 0 LP. That’d be some item, huh…

I hear most Time Scars won’t use their strongest attacks when they’re full on LP. So take that opportunity to do stuff!

Well, I guess Alice needs additional spells. Would you kindly wipe floor with that Dream Eater, would you?

I see red

Since we are almost at end, time for red shadeling. Walk to south-west corner of map, where he awaits surrounder by flowers.

There are some things to do before both red shadeling and boss battle. Ensure you gained new skills:

  • [Self-Holocaust] – EC-1 / LC-40 Inflicts Damage (A). You have to use Southern Cross a lot and finish battle at low LP. It’s name is very appropriate and fitting for whole game in general. You will not use it for now due to very high LP cost, but in future, you will use it in place of Brain Blue routinely. Let me admire it’s name once again. Self-Holocaust. Ssself-Hooolocauuust…
  • [Constellation Shield] – EC-1 / LP-15 Prevents status ailments. You have to use Southern Cross and Spica a lot.

For red shadeling, I recommend Guard, Innocent Rain, Aura and Constellation Shield. Start fight.

Mmonster_redshadeling_05r. Shadeling – I don’t even know what it is. Vaguely snake-like, yet aquatic looking. It is surprisingly weak and pretty slow. I guess Dream Eater was pretty good workout.

Tactics: Guard + Brain Blue all the way!

Skills: Guard, Crunch, Evil Flame (EC2).

You killed him? Yay! But wait… what the hell it is? He transforms into…



Mmonster_redshadeling_05_2r. Shadeling form 2 – Skeletal dragon. Aw, it is slightly stronger. Still, if you defeated first form with ease, you should not have any trouble with second one.

Tactics: Always uses Psychological / PSY boost at second turn. Guard twice and Innocent Rain.

Skills: Trip Up (Invert), Hook Claw, Evil Flame (EC2), Deadly Venom / Weak, Psychological / PSY boost.


Prize for defeating red shadeling:

  • [Psychological] – EC-2 Boosts PSY. Yay?

Now go to north-east corner and destroy last cog.

Boss battle

Darkness and silence. Chronola appears… again… and Alice backs off… again.


Out of many girls, a man takes my hand alone. I believe there is happiness here. Goodbye, Chronola.

Say hello to another abominable monstrosity. Physical visualisation of Abduction and Confinement, it looks like glass prison with bloodied brain on vaguely technological pedestal.


Preparations: This is another boss that is order of magnitude stronger than strongest enemy in this chapter. It has very nasty offensive skills, but at least it can’t instakill you.

As minimum, you should have LP 110, PSY 80, AGL 60. Grind up Force as needed. For Skills select Self-Holocaust, Joy Flower x 4. As accessory you should select Alluring Perfume, allowing you two rounds at beginning of battle.

Tactics: Self-Holocaust (SH) twice at beginning. Heal up. Later heal up as neccesary due to his attacks and try to find opening for last SH. After double Self-Holocaust you will have sufficient amount of health to survive one his Spirit Thorn, but if you see him Concentrating, be vary, it allows for very annoying Imprison. When you have full health, you should survive anything it throws at you and you need only three SH to kill it.

Skills: Spirit Thorn, Concentration, Brain Blue, Evil Javelin (EC2), Imprison (Invert).

After defeating Abduction and Confinement enter small building.

Pretty generic house in sepia. Guy leads Chronola inside.


Girl that was tending flowers takes notice and comes closer. Chronola stands next to guy.

Father? Who’s she…?

I won the bid for her at the “Cradle.” Beatiful eyes, aren’t they? They’re a lot like hers.

Wendy’s father walks in direction of stairs.

Now, come this way, Silla.

They walk upstairs. Wendy stands there, deep in thought.

Silla… That’s… Mother’s name…

End of flashback.


Chronola’s apparition will vanish if you use Z. Go to second floor.


Is this Wendy? She looks older. This is first frozen human that gives different description than usual after Z.

The girl is looking sadly at the diary. …You may have seen this somewhere before.

Another inquiry results only in this now:

Time is stopped for the girl…

Let’s take look at diary itself:

“I could do nothing for those dying girls.”

Yes, Macaroni Info Hut in Land of Time had this terryfying foreshadowing. Finally, take hand of clock.


Nightmare only just begun.

Binding of Isaac.


You are small, crying child in fetal position. And believe me, you have really, really good reason for that.

Where you are? This place, while named, is rather… different than normal basement. You may as well call it Hell, yet another instance from infinite possibilities.

What you do? Where you go? How you just defeated some misshapen horror with your own tears? Does this happen just in your head… or not?

Welcome to The Binding of Isaac.

If you think name suggests plot, well, not really. Story is loosely based on biblical tale about that Isaac. Except in this instance you are dealing with deranged mom… and yourself, possibly even more insane.

AKill them. That will free them.s little horror games go, this one is pretty interesting and replayable.  It has elements of roguelikes, from semi-random design and placement of rooms to equipment that needs to be identified. Monsters are pretty well designed and enjoyable (with certain extremely fustrating exceptions). Before long you will want, want to destroy those screaming, disgusting abominations. Yes, even those sobbing, wide-eyed, almost cute things at right.

In course of your misadventures you will find items, pills and cards that can give you new abilities or simply make you more powerful. You may find some friends, too. More importantly, many of these items will also change your apperance – soon enough you will look as horrible as many of denizens of this place.

Happy shall they be who take your little ones and dash them against the rock!

It is perfect, nightmarish tale about child abuse, uncertain sexuality, religious blasphemy and tons of decased Isaac’s siblings. Fetuses, to be exact. Play it.