Let’s stop thinking nostalgically about future.
Let’s stop thinking nostalgically about future.
Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas.
– Joseph Stalin
We are back in hall. Walk around, harvest plants, read news.
A Word From Tiska There’s something eerie about the Time Core… I don’t really want to be here today…
A Word From Tiska Huh? …No, no, I’m guy! Really!
A Word From Alice ……… …………………. ………………………… …………..
How delightful. Ok, no point in lollygagging, we will have to face it sooner or earlier.
Go back to hall and enter fourth door.
– Magnolia, City of Sholars –
We are welcomed on bridge by your servants.
Shame they are time-stopped. Ask shadeling what gives.
Look at these streets! Heard this is a city of scholars.
Okay. And what Time Scars roam this place?
Cold Glare – Very, very distant cousin of Beholder – just yellow-skinned eye with strange brows. Nothing interesting beside that.
Skills: Spirit Thorn, Nightmare (Dizzy), Charge, some shit that he never uses.
Melted Mind – Well, right, it looks indeed like something melted. Mind? Maybe. Anyway, it likes to Guard, and later hit with Brain Blue. Shame (for him) that at this stage you should be almost unscrathed by this.
Tactics: Self-Holocaust again.
Skills: Guard, ?, Deadly Venom (Weak), Brain Blue.
Tactics: Self-Holocaust yet again.
Skills: Crunch, Trip Up (Invert), Dead Spell (Death), Stray Sheep.
Necrokiss – This duo looks like they don’t like you. Some kind of black angel and deathly pale guy with red eyes. Pretty fast. Often uses Dark Mist as first attack. If Guards, it will use Evil Flame. Blind causes 50% chance of missing (normally you always hit). At least if you miss, you do not pay LP price for skills that require it.
Tactics: For a change, we will use… ah, screw it. Self-Holocaust.
Skills: Guard, Dark Mist (Blind), Angelight (Dizzy), Evil Flame.
Tactics: Can you guess?
Skills: Trip Up (Invert), Concentration, Evil Flame, Nervous Breakdown.
As you can see, currently to-go skill is Self-Holocaust, taking place from previously used Brain Blue. It damages you for 40 LP, but on this area you should be able to afford it without batting an eye. If you can’t, invest Force in LP. Make also sure you are faster than any monster here. Remember to use Alluring Perfume until you get something better. It is really powerful.
You can also get additional skills:
Magnolia is not one big map, like Malis. It is set of relatively small maps. Interestingly enough, you cannot enter any buildings. We will start exploring counter-clockwise. Move east, since nothing else interesting is here.
I suck at studying…
Hey, look, Blue Cog.
Warning in Stone – Stone giant. Pretty slow. Pretty strong. Plenty of LP. It can actually survive Self-Holocaust! Uses Pleasure Fruit, if hurt in battle. Not that it will help him, mind you. Warning in Stone is pretty useful as benchmark – you have to be able to kill it with Self-Holocaust in one hit, if you want to survive challenges ahead. That would be about 100 PSY, by the way. Grind, baby, grind!
Tactics: More Self-Holocausts.
Skills: Guard, Dark Mist (Blind), Charge, Earthquake (Invert), Pleasure Fruit.
Now go north.
Here is another shadeling…
Must be nice to be human. You can study to get smarts, and you can train to get strong. ‘Cept some still have nothin’. That really gets me steamed.
…and Green Cog hidden behind barrels (from your point of view, Alice can see it very well) with random monster and treasure. Example:
It is just me or these streets are pretty empty? Walk to north.
Whoa, three, count them, THREE interesting things! Remember Pink Cog in entrance to something (presumably univesity or similiar place, this is city of scholars, after all) and Red Shadeling – we will deal with them later. Destroy Green Cog. Example prize:
We are still going counter-clockwise. Go west. Destroy Blue Cog convieniently placed just by road. Going further you encounter Green Cog behind trees and shadeling.
You can just live in the Land of Time if you wanna forget all the world’s hardships. ‘Cause there, everybody tosses out their past and future.
Enough of moving like clock. Move south. This place has most people. For some reason you can’t talk to them, though.
Another Green Cog, another doubtful loot.
Go south again.
Lemme see, suspicious guy standing on bench, mother with two kids and yet another goddamn Green Cog.
Walk west to end, but then go north again.
Deal with Warning of Stone (now you should have all needed Blue Cogs destroyed) and talk to shadeling.
Some Shadelings will challenge you to show off their might. Those Shadelings won’t get any stronger as you train, but… Some of them are just stupidly strong, so be careful.
Well, I thought Red Shadeling on different levels were same person. Whatever, go north.
This place has only shadeling – and way to get to Green Cog that we seen previously. Just walk above that tree on right of screenshot. But let’s see what this shadeling has to say first.
I saw a Hand Fragment in a big plaza. That plaza should be… Uh, east from here?
Thanks, I would never, ever find it without your help. Get Green Cog. It now gives just Force, so I guess this level ran out of accessories to give… meh, all of them were shit anyway.
Ah well. Return to where Pink Cog was and prepare for two battles. As first it will be Red Shadeling.
This battle is actually challenging for a change, due to certain twist. Yay!
Preparations: First, equip those skills: Guard, Self-Holocaust, Lacrimosa, Shock, Aura. Ensure you have equipped Alluring Perfume – it is absolutely critical. You many want also to harvest plants in garden and grind a lot (eqiup Circlet in that case).
Now you are ready to fight with Red Shadeling. Confirm your desire to fight.
Wat. Is this… some kind of unicorn whale?…
Tactics: Damage him to sligtly over half of health (maybe as low as 1/3) with combination of Lacrimosa and Shock. Then finish him in one shot with Self-Holocaust. Otherwise he will use Meaningful Double Suicide (MDS) and that means you already lost battle, as in this state you will automatically miss him. Mr. Shadeling will then blast you with large amount of damage.
Of course, if you have sufficiently high PSY, you can just fire two Self-Holocausts and be done with that nonsense.
Skills: Charge, E. Horrid, Angelight (Dizzy), Whirlwind (Invert), Meaningful Double Suicide.
Let’s go into details: damage dealed by MDS seems to be exactly 999.
To surivive that you would have to do A LOT of grinding. If you win that battle, you will get skill:
That would be all about our Allahu Akbar-loving Red Shadeling. Time for main course!
Preparations: This boss battle will be either nasty, like previous ones, or easy, if you prepare well. Skills: Guard, Self-Holocaust, Shock, Anti-Pain. Wear Alluring Perfume. Make sure you have at least 100 PSY and at least 122 health.
Use last, formerly pink, cog. Alice already expected her past self, but steps back anyway.
A rope around my neck. I choked, but I endured.
Because I was told it was love.
Yeah, this is Warped Affection, looking like some imposing demon surrounded by magic and suffering.
Tactics: Rule same as always with bosses – kill fucker ASAP. Perform three Self-Holocausts in row. Yes, that’s it. First one is free thanks to Alluring Perfume, and after second one he will either Concentrate or use up Pleasure Fruit. Does not matter, as third Self-Holocaust will finish him. If not, Shock him in submission. Heheh.
Skills: Concentration, Brainwashed Neglect (Weak), Stray Sheep (Blind), Pentecost, Pleasure Fruit.
After winning, go through gate.
Father gave you those wounds, didn’t he.
…He’s insane, isn’t he?
Once he’s destroyed one, he finds a girl to replace her and does it again.
When the only preson he really loves isn’t with us any longer.
Two “Silla”s have been bought and killed before this.
Those girls were never loved.
They were just sacrifices for Father, becuase he saw Mother’s phantom in them!
Second girl gets off bench.
I can’t do anything about it. And I don’t dare to. Because I’m only here now thanks to his tiniest bit of sympathy.
I can only tell you the truth. You can do what you will now.
After this flashback, we return to our senses.
The Hand Fragments…
There’s only one person who could be doing this… So that’s it, huh…
Ticka turns back to his mentor.
I warned you then. Told you it waz unlawful. Once Alice gets all the Fragments, it’z you who will be regretting.
Tiska denies it.
I always knew what would happen.
We are standing next to gate to Magnolia. While we know, or rather are sure, what happened to Alice back then, we still have unanswered questions. Can it get worse? See you next time!