In part 4 we finally discovered that crew of station was murdered by no one other than Sarah – girl that you are playing. Now she is cursed to repeat life on damned station forever, unless she will show true regret for what happened.
After receiving message from Arthur’s corpse, we can only go back.
Whoa, it is completely different now. Is it how real station looked?
Warning, unsolicited flashback incoming!
Look at Fan to know more.
I threw Dr. Goodwin into the fan. I didn’t even need to do it, but I felt sure he was on to me. He kept asking the Commander to eject the artifact.
Not very nice, Sarah. At least we know what exactly covered grinder before you entered white chamber. Go down to workshop.
We are taking scenic route, we are in no hurry for life-pod. So take a peek into quarters.
We found eyeless head in water there, after all.
Look at Shower to get explanation.
Commander Trent gave me little choice. It was just me, him and Arthur left at that point. He didn’t trust the spy, but he didn’t believe he was the killer. I think he saw it in my eyes… so I took his.
Return back and go to medical.
Let’s go to navigation room now.
Remember first hallucination that “killed” Sarah? That was this poor bastard, apparently.
Dick Lee was the first. He was my research assistant. He thought the artifact was too dangerous to work on alone. We were arguing because he wanted a support team. I told him we could handle it. I didn’t mean to… I knew they’d never understand.
Computer lab is on left. Go.
Cadaver in cyrogenic tank explained.
Wyles was checking the video logs when I got to him. It was obvious he’d found Dick’s body in the Nav console by how he was acting. Dick had been an accident, so I guess this is when things went out of control. I was so trapped. All I could think about was the damn artefact.
As we can see, body that we constructed earlier was not single person – everyone that got killed contributed. Considering number of body parts, seems like Sarah herself participated in this noble endeavour in more than one way. Only thing that does not match is leg from freezer. Maybe it has something to do with fate of person that Arthur was replacing? I doubt Lee was one to be replaced – string of murders from first to last seems to happen in very short amount of time.
Finally, let’s go to storage room, where unlocked life-pod awaits.
Click on escape pod and… pray.
To determine ending, game takes in account Sarah’s karma. Current amount is shown on chalkboard in workshop. You start with 1 free point. Below is list of all events in game that influence karma:
- If you regret what happened and say “yes” when panel in coffin room asks for it, game gives +1 to karma.
- In second nightmare sequence you encounter body in tank. If you show compassion and try to free him with axe (unsuccessfully, but it is intention that counts) before flushing him out, you gain 1 karma.
- In freezer you meet somebody dying from cold. Try to use blanket first to show compassion and get another 1 karma point.
- After playing Frankenstein, you should cover assembled body with blanket, if you want to show respect and get +1 to karma meter.
- Last, but not least, you show care for others, if you say “no”, when asked second time in quarantine unit. You gain one karma.
- Breaking analyzer by cutting override wire costs you 1 point of karma!
How ending is determined?
- Zero (minimum) gives you tormented ending. Chalkboard is empty and ominous.
- 1 – 2 gives you damnation ending.
- 3 – 5 gives you redemption ending. Game is relatively easy!
- 6 (maximum) gives you comedy ending. Marks on chalkboard looks like very simple artifact sketch.
If you are selfish bitch, you will get what you deserve.
This bad ending shows various rooms on station changing from clean state to grim and stained look that you know so well. At end this message shows:
If you have sufficient karma, you will be able to run away.
This particular ending starts just after leaving white chamber.
Party moves to living room. Noticeably, Arthur for some reason looks… unhappy. He probably knows how it all is retarded.
Commander Artemis Trent: Ho Ho… Well I like the candles. Ho ho ho…
Officer Richard Wyles: Yeah! Yeah! Candles!
Assistant Dick Lee: I have brought a protractor with which to scientifically requisition the cake.
Dr. Goodwin: Like Japanese ninja.
Commander Artemis Trent: I’ve never been to Japan before. Ho ho ho ho ho…
Officer Richard Wyles: Frack me! Cut the cake! Cut the cake you frackin’ nad sack!
Dr. Goodwin: Like Japanese Samurai.
Commander Artemis Trent: It’s a shame no-one showed up for my birthday. Ho ho oooooh…
Assistant Dick Lee: Well my fool. This is because your birthday fell on day which was not divisable by the value of pi.
Officer Richard Wyles: It’s not a frackin’ pie! It’s a frackin’ cake! You frack-head! Yo’ momma!
When already inberiated idiots are partying like no tomorrow, some asteroid from nowhere explodes station and go on without even one dent. You can spot some guy riding it.
There will be no tomorrow.
Easter eggs and other details
If you hit F10 key, you will get different “Use” and “Look” options, shown on right. To return back to standard style, click F11.
Clicking “Home” (on keypad) will move you to debug room.
If you try to use color code before you could possibly know it, this view from camera will be shown to you: